RICARDO TOBON
contact@ricardotobon.com
EXPERIENCE
June 2014 – Current |
Performance Animation
Consultant DreamWorks Animation, Los Angeles, California |
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Part of the
team developing and implementing DreamWorksÕ performance animation process. |
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December 2013 – May 2014 |
Animator Digital Domain, Los Angeles, California |
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Game trailer
for ÒBattlebornÓ (PS4, Xbox One, PC) - Animator
& Camera Layout. á
Cinematics for ÒInfamous: Second SonÓ (PS4) - Animator. á
Game trailer for ÒEVOLVEÓ
(PS4, Xbox One, PC) - Animator. |
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April 2009 – December 2013 |
Freelance Animator & Digital Artist Various clients & projects, Various
Locations |
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Freelance services in previs, animation, cg cinematography and direction. Projects: Harry Potter and the Forbidden Journey (Previs
Animator) | Rock Trooper (Director & Cinematographer)
| Holy Shot
(Director & Cinematographer)
| Flight of Icarus (Director &
Animator) | Mark MacKenna's Banana Tail (Animator)
| F.I.R.E. TV Pilot (Motion Capture Animation Consultant). |
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May - November 2013 |
On-location Mocap Consultant Weta Digital | 20th Century Fox, Various U.S. Locations |
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á
Dawn Of The
Planet Of The Apes. á
Part of the team tasked
with capturing the body and face performances of the actors playing apes
while main live-action photography was taking place. |
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February 2011 –
April 2013 |
Lead Technical Animator Sony Computer Entertainment America, San Diego, California |
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Games: Killzone: Shadow Fall | Knack | The Last
of Us | Uncharted 3: DrakeÕs Deception | God of
War Ascension | Resistance: Burning Skies | Uncharted: Golden Abyss |
Infamous 2: Festival of Blood | Fuse | Dust 514 | Sorcery | Defiance | MLB 13 The Show | PlanetSide
2 | PlayStation All-Stars Battle Royale. Feature Films: Edge of Tomorrow (Mocap Specialist) | Oz: The Great and Powerful (Mocap Specialist). | Men
In Black 3 (Mocap Specialist) | The Amazing Spiderman (Mocap
Specialist). |
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June 2004 – February 2011 |
Professor of Motion Capture
and Software Technology Full Sail University, Winter
Park, Florida |
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á
Designed the Motion Capture
and Software Technology courses. á
Lectured in the Motion
Capture and Software Technology courses. |
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Promoted from associate
professor of Rigging after first year with the university. |
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EDUCATION
May 2004 |
Master of Fine Arts in
Computer Art |
Savannah College of Art and Design (SCAD), Savannah, Georgia |
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3D Animation Track. |
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July,
2001 |
Bachelor of Arts in
Communication and Journalism |
Universidad Pontificia Bolivariana (UPB), Medell’n, Colombia |
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Major in
Film and Television. |
SKILLS Animation, Motion Capture, Previs, Layout, Rigging,
Direction, Cinematography.
Software: |
Motion Builder, Maya, 3D Max, Softimage, Unity3D, Cortex,
Endorphin, Final Cut. |
Languages: |
Fluent in English and Spanish. |